On Mabi, I just recently got bit by the "herb bug" and decided to try for Herbalism a bit to learn about Potion Making since everytime I switch back from a wand, the mana evaporates. For those unaware, mana evaporation is as it sounds: the mana just simply burns off once a wand is unequipped. That is, if there's no upgrades to reduce it though. As an elven mage, I'm more interested in mana potions so I can use Healing more often, at a cost of my own stamina of course, unless it's on another target.
For its prequel, Vindi, I finally decided to go Pally (Paladin) since Evies are usually weaker characters that can benefit from the extra defense. The quest of the "Pact" series, Decisive Action, is gonna be one of The toughest choices a player's gotta make in the game. Once chosen, there's no turning back. That is, you've to make your choice before continuing on the Pact: Paladin or Dark Knight. Only one or the other, nothing more, less nor do overs. It doesn't mess up the other quests though; you can still go about your story quests or whatever.
Anyways, that's about as much of an update I can put in for this twofer without borin ya'll with useless filler. Apart from that, Good Fight, Good Night!
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